Kevin Nash Comments on TKO’s Involvement in WWE Decisions Being ‘”Get Your F*cking Noses Out Of Creative”
A recent episode of the Kliq This! podcast featured co-host and WWE Hall of Famer Kevin Nash giving his thoughts about TKO Group’s involvement with WWE creative and messing around with creative plans leading to and out of WrestleMania.
“Levesque takes over and everybody loves the direction that he’s carrying the new WWE program into the Netflix era. Lo and behold, like every other business on earth, the fucking guys above him that don’t have a fucking clue besides get paid more decide to start sticking their dicks where they don’t need to. ‘We’re going to throw this guy in. Let’s put this guy in. How about him in the main event? We have a $500 million deal that this guy is locked into. While we’re at it, let’s make the arena look like NASCAR.’ It doesn’t take anything away from Paul Levesque, because Paul Levesque still knows what the fuck he’s doing. If anybody out there thinks this might apply to them, how about leaving the fucking company alone? Get your fucking noses out of creative. Go fuck yourselves. Let Paul run the fucking company. If you guys want to cut the talent, don’t throw it in Paul’s lap and make him be the bad guy. Don’t tell him, ‘Give me six years of creative process and give it to me by Wednesday. If I don’t see a certain guys name on there, I’m going to cut it by 50%.’ How about just go fuck yourself. How about you grow a set of balls, you walk in, and you tell them because UFC is bleeding through every tunikit that they have, we’re going to cut people from WWE to stop the bleeding from the other company. UFC is hemorrhaging money, and WWE isn’t. How about we tell the truth.
If something happens and Triple H is no longer at the helm because there is some type of power play, I hope you follow my lead because the minute they fuck with him, I’ll have nothing to do with that product the rest of my life.”
Nash also gave his thoughts about New Day’s Xavier Woods and Kofi Kingston’s decision to depart from WWE instead of accepting a new restructured deal from TKO to stay in the company.
“Absolutely. They made their choice. Both of those guys have been there 16-17 years. Slap in the face. Both of those guys are my friends.”
Transcript h/t: Fightful.com 1 & 2
Backstage Update on Asuka’s Current WWE Status
As noted before, this past Saturday’s WWE Backlash 2026 event in Tampa, Florida featured IYO SKY and a very emotional Asuka embracing in the ring following their match and Asuka waving to the crowd as she left in a potential farewell moment for her. Asuka is currently expected to be “out indefinitely” for undisclosed personal reasons and is not believed to be “semi-retired” for her wrestling career.
PWInsider’s Mike Johnson reported that his sources stated that Asuka is currently believed to remain aligned with the company following this past Saturday’s Backlash event.
Johnson reported that a story that has been making the rounds within WWE is that Asuka is returning to Japan for an extended period of time due to an undisclosed family matter. Johnson also reported that he was informed of what the family matter is but be will not disclose it due to privacy reasons and can not confirm it to be accurate yet from his sources.
Johnson also reported that Asuka is in Knoxville, Tennessee on Monday, which is the location for tonight’s scheduled WWE RAW show. It is currently not known if Asuka will be making an appearance on the show.
WWE Files New Trademark
WWE filed a new trademark for “WWE Superstar Scramble” on May 10th for video games-related purposes to the United States Patent and Trademark Office.
Portion of trademark filing:
IC 009: Video and computer game tapes, video and computer game discs, video and computer game cassettes, video and computer game cartridges, video and computer game CD-roms, video output game machines for use with televisions; video and computer game software; video games for use with wireless devices; online video games; video games for use via a global computer network and wireless devices; coin-fed amusement gaming machines; interactive video game programs and computer game cartridges; interactive multimedia computer games on all platforms comprised of computer hardware and computer game software; electronic games that involves interaction with a user interface to generate visual feedback on a video device; video and computer game tapes, video and computer game discs, video and computer game cassettes, video and computer game cartridges.

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